READ ME:

This game includes:

--TRLS--
    TR last Saga.exe    	(edited)
    Tomb_NextGeneration.dll     (edited)
    ENGLISH.dat
    script.dat
    load.bmp
    tls5.bin			(you need this file)
    READ ME!!!!!.txt
	--audio--
		006.wav, 007.wav, 008.wav, 012.wav, 013.wav, 014.wav, 015.wav, 021.wav, 023.wav, 024.wav, 036.wav, 038.wav, 039.wav, 044.wav, 047.wav, 048.wav, 104.wav, 107.wav, 108.wav, 109.wav, 110.wav	
	--data--
		intro.ls5, training.ls5, title.ls5, mines.ls5, tbc.ls5, UKlogo.pak
	--Pix--	
		 IMAGE4.bmp, IMAGE5.bmp, IMAGE6.bmp






DISCLAIMER:

This levels are not made and are not supported by Core Design Ltd., Square Enix, Crystal Dynamics or Eidos Interactive.
The topics in the TRLS don't necessarily have to match my way of thinking, but building the levels was a lot of fun though.
This Levels must not be modified, sold, rented, leased or commercially exploited in any way.
Tomb Raider the last saga, level 1: "The Temko mines" contains scenes that some people may find disturbing or scary. Be awared.

Tomb Raider the last saga: 

1.) The Story

February 2019, Lara takes a closer look at the spear of destiny while she talks to Zip on skype.
An old friend suddenly appears and sends Lara on a dangerous journey. This is only the beginning of the story.

2.) SETUP:

The settings for setup menu:
----------------------------------

Output Resolution, Texture Bit Depth:
   I always put this to 32 bit

Widescreen: 
   Tomb Raider last saga uses FLEP widescreen options (latest version). 

FX-Fog:  
   FX fog is always on, you can deactivate it.

Bump-Map: 
   There are no bump maps in Tomb Raider last saga and the whole code section is gone. You should uncheck this option. 
   For me it also works with this option checked to on, but to avoid possible errors it is advisable to deactivate this option. 

Bilinear Filtering:
   I always have this setting on.

No FMV:
   There are no FMVs in my game so you can uncheck this one.

Low Resolution Textures:
   Most computers these days are so powerful that you can safely leave this option off.




3.) New moves:

** Lara can not only shimmy around the corner, she can also jump off the edge. If you hold down the ACTION-key and the WALK-key she prepares for the jump. If you press the JUMP-button in addition Lara jumps off and grabs the target plattform. This move only works if Lara has space to put her feet on.   

** If Lara is hanging on a suitable platform on an edge, you can jump backwards with keep pressing the ACTION-button and press the DOWN button and the JUMP button in addition. This move only works if Lara has space to put her feet on.  

** If you hang on a ledge or a ladder and you keep pressing the ACTION button and the JUMP button in addition, Lara jumps up and can reach higher platforms or ladders.


Jump off from the tightrope:
If you press the JUMP-button while she is walking on a rope ,Lara jumps off the rope.. 



4.) riding the minecart:

Riding the minecart was a lot of fun in Tomb Raider 3 and guess what, the mine cart is back now with the original TR3 code.
With the JUMP button you slow down the mine cart. Incidentally, there are instructions everywhere as to when you should brake. With the ACTION-key you can reach outwards and possibly flip a switch.

Beware of obstacles: Lara can use the CROUCH-button to hide from hanging bars.

5.) saving your game:

As in Tomb Raider 1, Lara can only save the game in certain places.
Saving via crystals is the main saving system in my game so I made them accessible almost every time except of one.
There are checkpoints as well, but they are only to make the game a bit easier.
You can load checkpoints whenever Lara dies. You can also load the last checkpoint with the F7 key.
With the passport-object in the menu or from the title menu you can load a savegame.


6.) Secrets:

can you find and collect all 4 secrets??



7.) thoughtful

Tomb Raider the last saga is like a piece of art to me. When I was building my levels, I had a feeling for every texture, color or room, sometimes a good one and sometimes a not so friendly one. That made building my level an unforgettable journey for me and I hope you all can be a part of this journey while you play my level. Not to forget the constant crashes, vertex bugs, level limits, texture info limits, and cursed objects that sometimes inexplicably didn't work.

------------

8.)THANKS TO:

------------

 

First I want to thank CORE-DESIGN and EIDOS, Crystal Dynamics, Square Enix, and thanks to all the fans for keeping Lara alive all
this time!

Credits to:

HorusGoddess for the great Lara winter model, 
PoYu for the Lara head mesh
Trinity for the snow grass, bushes objects; autumn trees, plants, toilet mesh, some of the cars
Teme9 for some mine static objects, the ivy objects
Sorata for the croftmanor double doors
mr_xy for the horizon mesh, the manor horizon, and the street light
Jesus C.Croft for his great Natla object
MikeQuahe for the book meshes
Maax87 for some cave objects
Leeloobasted for the kennel_gates, the desk
Kurtisandlara for the castle window
Karlo002 for the electricityBox
NinaCroft for some objects of the DarkCityObjectsPack
Teeth for the 3dGates
Dale for the Amnesia chair, shelf and cabinet
A_De and Volga for the cars pack,
A_De for the wheels covers, TimeofShadows-electrical-props, old stuff objects, the kamaz-truck
Paulone for the TRNG 
the support on Tomb Raider Level Editor discord 
MontyTRC,TRTombLevBauer,stohrendorf,Banderi,Lwmte,Nickelony,Raildex,ChocolateFan,sapper and the whole team for the great TombEditor, WadTool, SoundTool
Ensi, Lwmte, ChocolateFan, for FLEP and the patches
Chocolatefan for the widescreen patch
Rokoko motion capture systems

Thanks to my voice actors:
my sister Betty for the voice of Lara Croft,
Simone for the voice of Mrs. Jaqueline Natla,
Tomo (me) as the voice of Zip

Thanks to my testers:
Illyaine, Mr_xy, Kubsy, Lore, Dinne

and everyone else who knowingly and unknowingly supported me.



Additional coding by me.


Mainindex:

LEVELS (by now: 2021-09-11) 4 (1 title, 1 traininglevel, 1 intro, 1 level, 1 outro)

Title:

Updates=	NO
New vehicle=	NO
Weapons=	NO
LARA=		ENABLED 
Aurora=		ENABLED
Looking good=	I HOPE SO

Intro:

Updates=	NO
New vehicle=	MERCEDES BENZ MAYBACH S CLASS
Weapons=	NO
LARA=		BUSY
NATLA=		fancy-shmancy
Guy with suitcase= BLINB BLING MONEY
ZIP=		DESPERATED

Training level:

Updates=	NO
New vehicle=	NO
Weapons=	NO
ZIP=		MEAN
Catsuit=	SHINE

The Temko mines:

Updates=	NO
New vehicle=	MINECART
MINECART=	ENABLED
Weapons=	Pistols,Shotgun
Bugs=		DISABLED
Crashes=	TOO MANY -.-
Save_Crystals=  SHHH - SECRET!
FXFog=		MULTICOLOR
Secrets=	4

Outro:
Updates=	NO
New vehicle=	NO
Weapons=	NO
Thank you for playing=	:)

 








